Toxicity Dohner
5.00
Jun 28, 2017
Apr 19, 2017(9y)
Apr 19, 2027(267d)
Combat
Kills6
Losses44
Efficiency12%
ISK
Destroyed261.62m
Lost4.40b
ISK Eff.6%
Solo
Solo Kills2
Solo Ratio33%
Final Blows2
Points6
Other
NPC Losses11
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM


Security Status:
-2 = not in 1.0 sec systems
-2.5 = not in 0.9 sec systems
-3 = not in 0.8 sec systems
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
-5 or below = KOS in all empire

Smallest to Largest Combat Site:
Burrow / Hideaway / Refuge / Rally Point / Den / Yard / Port / Hub Haven Sanctum


Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)

Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -