Juztie Boostie
5.00

Juztie Boostie

Jan 2, 2019
Mar 10, 2017(9y)
Mar 10, 2027(203d)
Combat
Kills59
Losses114
Efficiency34%
ISK
Destroyed4.07b
Lost3.48b
ISK Eff.54%
Solo
Solo Kills1
Solo Ratio2%
Final Blows5
Points59
Other
NPC Losses4
NPC Loss Ratio4%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. If it still doesen't move shoot it anyway, it might move later.

---Just because it breathes doesn't mean it should.---

"Never argue with idiots. They'll drag you down to their level and beat you with experience."


** Damage Types To Protect Against **
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Mordus Legion - Kinetic / Thermal
Rogue Drone - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic

** Main Damage Type To Shoot At The Enemy **
Angel - Explosive
Blood - Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal / Kinetic
Rogue Drone - EM
Sansha - Thermal
Serpentis - Kinetic

===================================
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
Dashboard
Stats

No activity in the last 90d

Last seen Jan 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -