Dec 6, 2017
Jan 25, 2017(9y)
Jan 25, 2027(147d)
Combat
Kills4
Losses21
Efficiency16%
ISK
Destroyed170.29m
Lost2.20b
ISK Eff.7%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points4
Other
NPC Losses2
NPC Loss Ratio10%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
*** Damage to do ***
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic


*** Hardeners to use ***
Angel Cartel - All
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Sansha's Nation - EM/Thermal
Serpentis - Kinetic/Thermal


*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar


*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness

*** Anomalies ***
Burrow (Easiest)
Hideaway
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (Hardest)

(Faction) Hidden (Anomaly) - Easiest
(Faction) Forsaken (Anomaly) - Middle
(Faction) Forlorn (Anomaly) - Hardest
Dashboard
Stats

No activity in the last 90d

Last seen Dec 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -