GunnerMech
Jul 23, 2017
Dec 22, 2016(9y)
Dec 22, 2026(196d)
Combat
Kills4
Losses2
Efficiency67%
ISK
Destroyed196.38m
Lost8.95b
ISK Eff.2%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points4
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
GunnerMech
Last Active
Jul 23, 2017
Birthday
Dec 22, 2016 (9 years old)
Next Birthday
Dec 22, 2026 (196 days)
Combat
Kills4
Losses2
Efficiency67%
Danger Ratio100%
ISK
Destroyed196.38m
Lost8.95b
ISK Efficiency2%
Balance-8751321973
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points4
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Name Range Cap Kin Thermal
Antimatter -50% 0% 7 5
Plutonium -37.5% -5% 6 5
Uranium -25% -8% 6 4
Thorium -12.5% -40% 5 4
Lead 0% -50% 5 3
Iridium 20% -24% 4 3
Tungsten 40% -27% 4 2
Iron 60% -30% 3 2
Known Space
In known space (highsec, lowsec, and nullsec), combat site anomalies are ranked in difficulty over 10 levels, these are:
(Faction) Burrow / Drone Collection (easiest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Assembly
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Patrol
(Faction) Sanctum / Drone Horde (hardest)
These anomalies may be further sub-divided into 3 more categories:
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [normal]
(Faction) Forlorn (anomaly) [Hard]
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -