Mitch Krust
5.00

Mitch Krust

Mar 17, 2019
Dec 13, 2016(9y)
Dec 13, 2026(194d)
Combat
Kills25
Losses66
Efficiency27%
ISK
Destroyed16.60b
Lost2.60b
ISK Eff.86%
Solo
Solo Kills1
Solo Ratio4%
Final Blows1
Points25
Other
NPC Losses16
NPC Loss Ratio24%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.

Stacking Module penalty:
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%

Free to kill:
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems

Major Trade Hubs:
Jita IV - Moon 4 - Caldari Navy Assembly Plant
Amarr VIII (Oris) - Emperor Family Academy
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Rens VI - Moon 8 - Brutor Tribe Treasury
Hek VIII - Moon 12 - Boundless Creation Factory

Expeditions:
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Heaven
10 Sanctum
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -