Hayez El
Aug 1, 2019
Dec 13, 2016(9y)
Dec 13, 2026(110d)
Combat
Kills1
Losses3
Efficiency25%
ISK
Destroyed553.25m
Lost1.59b
ISK Eff.26%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points1
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Hayez El
Last Active
Aug 1, 2019
Birthday
Dec 13, 2016 (9 years old)
Next Birthday
Dec 13, 2026 (110 days)
Combat
Kills1
Losses3
Efficiency25%
Danger Ratio100%
ISK
Destroyed553.25m
Lost1.59b
ISK Efficiency26%
Balance-1031914175
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points1
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
TYPES OF WEAPONS
TURRETS
- Energy: laser beams - EM & Thermal dmg
- Pulse lasers: SR
- Bean lasers: LR
HYBRID: charged particles - Kinetic & Thermal dmg
- Blasters: SR
- Rail Guns: LR
PROJECTILE: solid projectiles - any dmg type
- Autocannon: SR
- Artillery: LR
ENTROPIC DISINTEGRATORS: exotic matter streams - Thermal & Explosive dmg
VORTON PROJECTORS: arcing lightning - EM & Kinetic dmg
LAUNCHERS
- Rockets & Torpedoes: SR
- Missiles: LR
- Rapid Launchers: undersized missles, effective against small targets
TYPES OF SHIPS
COMBAT
- designed for brawling
ATTACK
- designed for speed
- for battlecruisers - weapons 1 tier higher
SUPPORT
- designed for support
DISRUPTION
- designed for electronic warfare
EXPLORATION
- designed for exploration
DAMAGE PER FACTION
Faction - DTD - DTR - EW
- DTD(Damage to Deal)
- DTR(Damage to Resist)
- EW(Electronic Warfare)
Shields are good against Explosive and Kinetic
Armor is good against EM and Thermal
Angel Cartel - Explosive/Kinetic - DTD/DTR - Target painters
Blood Raiders - EM/Thermal - DTD/DTR - Energy Neut/Tracking Disruptors
Guristas Pirates - Kinetic/Thermal - DTD/DTR - ECM
Mordu's Legion - Kinetic/EM DTD - Kinetic/Thermal DTR - N/A
Rogue Drones - EM/Thermal DTD - Varies p/mission DTR - N/A
Sansha's Nation (Missions/Anomalies) - EM/Thermal - DTD/DTR - Tracking disruptors
Serpentis - Kinetic/Thermal - DTD/DTR - Sensor Dampeners
Equilibrium of Mankind - Kinetic DTD - Kinetic/Thermal DTR - N/A
Sleepers - Omni - DTD/DTR - Energy Neuts
Triglavian Collective (abyss) - Explosive/Thermal - DTD/DTR - all except ECM
Triglavian Collective (invasions) - Explosive/Thermal DTD - Omni DTR - all except ECM
Amarr Empire - EM/Thermal - DTD/DTR - Energy Neuts/Tracking Disruptors
Amarr Empire (EDENCOM) - Thermal/EM - DTD/DTR - Energy Neuts/Tracking Disruptors
Caldari State - Kinetic/Thermal - DTD/DTR - ECM
Caldari State (EDENCOM) - EM/Explosive - DTD/DTR - ECM
Galente Federation - Kinetic/Thermal - DTD/DTR - Sensor Dampeners
Galente Federation (EDENCOM) - EM/Explosive DTD - Kinetic/Thermal DTR - Sensor Dampeners
Minmatar Republic - Explosive/Kinetic - DTD/DTR - Target Painters
Minmatar Republic (EDENCOM) - Explosive/Kinetic DTD - Omni DTR - Target Painters
TURRETS
- Energy: laser beams - EM & Thermal dmg
- Pulse lasers: SR
- Bean lasers: LR
HYBRID: charged particles - Kinetic & Thermal dmg
- Blasters: SR
- Rail Guns: LR
PROJECTILE: solid projectiles - any dmg type
- Autocannon: SR
- Artillery: LR
ENTROPIC DISINTEGRATORS: exotic matter streams - Thermal & Explosive dmg
VORTON PROJECTORS: arcing lightning - EM & Kinetic dmg
LAUNCHERS
- Rockets & Torpedoes: SR
- Missiles: LR
- Rapid Launchers: undersized missles, effective against small targets
TYPES OF SHIPS
COMBAT
- designed for brawling
ATTACK
- designed for speed
- for battlecruisers - weapons 1 tier higher
SUPPORT
- designed for support
DISRUPTION
- designed for electronic warfare
EXPLORATION
- designed for exploration
DAMAGE PER FACTION
Faction - DTD - DTR - EW
- DTD(Damage to Deal)
- DTR(Damage to Resist)
- EW(Electronic Warfare)
Shields are good against Explosive and Kinetic
Armor is good against EM and Thermal
Angel Cartel - Explosive/Kinetic - DTD/DTR - Target painters
Blood Raiders - EM/Thermal - DTD/DTR - Energy Neut/Tracking Disruptors
Guristas Pirates - Kinetic/Thermal - DTD/DTR - ECM
Mordu's Legion - Kinetic/EM DTD - Kinetic/Thermal DTR - N/A
Rogue Drones - EM/Thermal DTD - Varies p/mission DTR - N/A
Sansha's Nation (Missions/Anomalies) - EM/Thermal - DTD/DTR - Tracking disruptors
Serpentis - Kinetic/Thermal - DTD/DTR - Sensor Dampeners
Equilibrium of Mankind - Kinetic DTD - Kinetic/Thermal DTR - N/A
Sleepers - Omni - DTD/DTR - Energy Neuts
Triglavian Collective (abyss) - Explosive/Thermal - DTD/DTR - all except ECM
Triglavian Collective (invasions) - Explosive/Thermal DTD - Omni DTR - all except ECM
Amarr Empire - EM/Thermal - DTD/DTR - Energy Neuts/Tracking Disruptors
Amarr Empire (EDENCOM) - Thermal/EM - DTD/DTR - Energy Neuts/Tracking Disruptors
Caldari State - Kinetic/Thermal - DTD/DTR - ECM
Caldari State (EDENCOM) - EM/Explosive - DTD/DTR - ECM
Galente Federation - Kinetic/Thermal - DTD/DTR - Sensor Dampeners
Galente Federation (EDENCOM) - EM/Explosive DTD - Kinetic/Thermal DTR - Sensor Dampeners
Minmatar Republic - Explosive/Kinetic - DTD/DTR - Target Painters
Minmatar Republic (EDENCOM) - Explosive/Kinetic DTD - Omni DTR - Target Painters
Dashboard
Stats
No activity in the last 90d
Last seen Aug 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -