Jalum Krayal — legacy portraitJalum Krayal
3.34

Jalum Krayal

Oct 24, 2009
Jan 1, 1970(56y)
Jan 1, 2027(206d)
Combat
Kills24
Losses3
Efficiency89%
ISK
Destroyed44.03b
Lost554.92m
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows4
Points24
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Damage types ***

Amarr Navy: EM / Thermal
Ammatar Navy: EM / Thermal / Kinetic
Angel Cartel: Explosive / Kinetic / Thermal
Blood Raider: EM / Thermal
Bounty Hunters: EM / Explosive / Kinetic
Caldari Navy: Thermal / Kinetic / Explosives
Cent: EM / Thermal
Core: Kinetic / Thermal
Corpus: EM / Thermal
Dark Blood: EM / Thermal
Domination: Explosive / Kinetic / EM
Dread Guristas: Thermal / Kinetic
Freedom Fighters: EM / Kinetic / Explosive
Gallante Navy: Kinetic / Thermal / Explosives
Gist: Explosives / Kinetic / EM
Guristas: Thermal / Kinetic
Khanid Kingdom: EM / Thermal
Mercenaries: Thermal / EM / Explosives
Minmatar Navy: Explosives / Kinetic / EM
Mordus Legion: Thermal / Kinetic
Pith: Thermal / Kinetic
Rogue Drones: Thermal / Kinetic / EM
Sansha's Nation: EM / Thermal
Shadow Serpentis: Kinetic / Thermal
True Sansha: EM / Thermal
Zazzmatazz: Thermal / Kinetic / Explosive



*** Damage types to use ***

Angel: EM (Shields), Explosive (Armor), Thermal all round
Amarr Navy: EM (Shield), Explosive (Armor)
Blood: Thermal
Caldary Navy: Explosives (Kine/Therm)
Gurista: EM (Shields), Explosive (Armor), Thermal/Kinetic all around
Khanid: EM (Shields), Explosive (Armor)
Mercenary: Explosives
Mordus: EM (shield), Explosive (Armor)
Odamian: EM (Shield), Explosive (Armor)
Rogue Pirate: EM (Shield), Explosive (Armor)
Sansha: Thermal
Serpentis: Thermal
Zazzmatazz: EM (Shield), Explosive (Armor)



*** Jammers ***

Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter



*** Mission types ***

Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier



*** Complexes (maxiumum ship allowed) ***

1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship



*** Security status (Empire restrictions) ***

Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
Below -5 = KOS in all systems
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -