parasniper
Jul 15, 2013
Jan 1, 1970(56y)
Jan 1, 2027(220d)
Combat
Kills203
Losses39
Efficiency84%
ISK
Destroyed9.24b
Lost8.21b
ISK Eff.53%
Solo
Solo Kills61
Solo Ratio30%
Final Blows130
Points203
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
parasniper
Last Active
Jul 15, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (220 days)
Combat
Kills203
Losses39
Efficiency84%
Danger Ratio95%
ISK
Destroyed9.24b
Lost8.21b
ISK Efficiency53%
Balance+1.03b
Solo
Solo Kills61
Solo Ratio30%
Final Blows130
Points203
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 system
Gravimetric: Mining site
Ladar: Gas cloud mining site
Magnometric: Arch/Salvage site
Radar: Hacking site
Rules of combat:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 system
Gravimetric: Mining site
Ladar: Gas cloud mining site
Magnometric: Arch/Salvage site
Radar: Hacking site
Rules of combat:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -