parasniper
Jul 15, 2013
Jan 1, 1970(56y)
Jan 1, 2027(128d)
Combat
Kills203
Losses39
Efficiency84%
ISK
Destroyed9.24b
Lost8.21b
ISK Eff.53%
Solo
Solo Kills61
Solo Ratio30%
Final Blows130
Points203
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
parasniper
Last Active
Jul 15, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (128 days)
Combat
Kills203
Losses39
Efficiency84%
Danger Ratio95%
ISK
Destroyed9.24b
Lost8.21b
ISK Efficiency53%
Balance+1.03b
Solo
Solo Kills61
Solo Ratio30%
Final Blows130
Points203
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 system
Gravimetric: Mining site
Ladar: Gas cloud mining site
Magnometric: Arch/Salvage site
Radar: Hacking site
Rules of combat:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 system
Gravimetric: Mining site
Ladar: Gas cloud mining site
Magnometric: Arch/Salvage site
Radar: Hacking site
Rules of combat:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
Dashboard
Stats
No activity in the last 90d
Last seen Jul 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -