Nov 11, 2011
Jan 1, 1970(56y)
Jan 1, 2027(118d)
Combat
Kills59
Losses67
Efficiency47%
ISK
Destroyed9.50b
Lost4.26b
ISK Eff.69%
Solo
Solo Kills0
Solo Ratio0%
Final Blows5
Combat Points59
Other
NPC Losses2
NPC Loss Ratio3%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
W3370Pi4 > with the setup i gave him
Tygregor > Whats that? Surrender Flags in the highs?
Tygregor > Ejection Rigs in the lows?
Tygregor > Suicide pills in the mids?
Skills useful for all ships (very high priority - should be trained to a minimum of IV):
Electronics (fit more stuff)

Engineering (fit more stuff)
Energy Management (more cap/use MAPC)
Energy Systems Operation (cap regenerates quicker)
Shield Management (more shields - harder to kill)
Shield Operations (regenerate shield quicker)

Mechanic (more structure - harder to kill)
Hull Upgrades (more armor - harder to kill)
Fuel Conservation

Navigation (fly faster)
Evasive Maneuvering (turn quicker)
Warp Drive Ops (warp farther)
astronautics

Spaceship Command (turn quicker)


Skills useful for combat ships (high priority - train to at least III):
*Drones*
Drones
Dashboard
Stats

No activity in the last 90d

Last seen Nov 2011

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -