Sep 27, 2020
Sep 19, 2009(16y)
Sep 19, 2026(5d)
Combat
Kills13
Losses29
Efficiency31%
ISK
Destroyed4.31b
Lost5.14b
ISK Eff.46%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Combat Points13
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
AMARR: Radar B9E-H6
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric

resists to use:

- guristas: thermal/kinetic
- angels: EM/explosive
- sansha: thermal/EM
- EOM: thermal/kinetic
- serpentis: thermal/kinetic
- blood raiders: EM/Thermal
- minmatar: explosive/kinetic
- gallente: kinetic/thermal
- the seven: thermal/kin
- rogue drones: Explosive/kinetic
- mercenary's: Thermal/kinetic
- Thukker tribe: Explosive
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damage to do:

- guristas: kinetic
- sansha: EM
- angels: explosive
- blood raiders: EM
- EOM: kinetic
- serpentis: kinetic
- minmatar: thermal
- gallente: thermal
- the seven: thermal
- Rogue drones: EM
- mercenary's: Thermal

1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%

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Anomalys
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -