Sep 3, 2011
Jan 1, 1970(56y)
Jan 1, 2027(196d)
Combat
Kills1
Losses2
Efficiency33%
ISK
Destroyed328.75m
Lost88.92m
ISK Eff.79%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points1
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
MURPHY'S LAW TO COMBAT

incoming fire has right a way
if the enemy is in range, so are you
don't look conspicuous, it draws fire
if its stupid and it works, it ain't stupid
when in doubt, empty your magazine
the easy way is always mined
try to look important, they may be low on ammo
teamwork is essential, it gives them somebody else to shoot at
never draw fire, it irritates everyone around you
anything you do can get you shot, including doing nothing
never share a weapon pit with anyone braver than you
if your attack is going really well, it's an ambush
no battle plan survives contact with the enemy
your weapon was made dy the lowest bidder
the only thing more accurate then enemy incoming fire is friendly incoming fire
when you have secured an area, don't forget to tell the enemy
make it tough enough for the enemy to get in and you won't be adle to get out
if your short on anything but the enemy, your in a war zone
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -