Kuya Lion
Jul 24, 2016
Apr 20, 2009(17y)
Apr 20, 2027(239d)
Combat
Kills6
Losses24
Efficiency20%
ISK
Destroyed566.87m
Lost1.30b
ISK Eff.30%
Solo
Solo Kills1
Solo Ratio17%
Final Blows1
Points6
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Kuya Lion
Last Active
Jul 24, 2016
Birthday
Apr 20, 2009 (17 years old)
Next Birthday
Apr 20, 2027 (239 days)
Combat
Kills6
Losses24
Efficiency20%
Danger Ratio88%
ISK
Destroyed566.87m
Lost1.30b
ISK Efficiency30%
Balance-733230820
Solo
Solo Kills1
Solo Ratio17%
Final Blows1
Points6
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions/anomalies) EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Fed Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Rep Explosive / Kinetic Explosive (50%) / Kinetic (31%)
Weather Penalty Bonus
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dark -30/50/70% Turret Optimal&Falloff Range +50% Maximum Velocity
Penalty strength selection:
The strength of the penalty found in a given site is determined by a roll between either 30% or 50% through tier 3, and a roll between either 50% or 70% in tier 4 and above, as described in the table below:
Tier Name Penalty Strength
0 Tranquil -30% or -50%, random per site
1 Calm
2 Agitated
3 Fierce
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions/anomalies) EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Fed Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Rep Explosive / Kinetic Explosive (50%) / Kinetic (31%)
Weather Penalty Bonus
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dark -30/50/70% Turret Optimal&Falloff Range +50% Maximum Velocity
Penalty strength selection:
The strength of the penalty found in a given site is determined by a roll between either 30% or 50% through tier 3, and a roll between either 50% or 70% in tier 4 and above, as described in the table below:
Tier Name Penalty Strength
0 Tranquil -30% or -50%, random per site
1 Calm
2 Agitated
3 Fierce
Dashboard
Stats
No activity in the last 90d
Last seen Jul 2016
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -