Nov 26, 2014
Jan 1, 1970(56y)
Jan 1, 2027(204d)
Combat
Kills8
Losses19
Efficiency30%
ISK
Destroyed311.19m
Lost3.05b
ISK Eff.9%
Solo
Solo Kills5
Solo Ratio63%
Final Blows7
Points8
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Salve capsuleer

Abyssal Filaments

Dark - reduces weapon ranges but enhances ship velocity.
Electrical - reduces EM resistance but enhances ship capacitor recharging.
Exotic - reduces kinetic resistance but enhances scan resolution.
Firestorm - reduces Thermal resistance but enhances ship armor strength.
Gamma - reduces explosive resistance but enhances ship shield strength.

Filament difficulty
Calm - Easiest -30% penalty
Agitated -30% penalty
Fierce -30% penalty
Raging -50% penalty
Chaotic - Most difficult -70% penalty

NPC damage types
Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic | Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal | EM (50%) / Thermal (48%)
Guristas Kinetic / Thermal | Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM [1] | Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal | (varies)
Sansha's Nation EM / Thermal | EM (53%) / Thermal (47%)
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -