Mar 13, 2019
Jan 13, 2010(16y)
Jan 13, 2027(168d)
Combat
Kills378
Losses118
Efficiency76%
ISK
Destroyed465.25b
Lost3.45b
ISK Eff.99%
Solo
Solo Kills58
Solo Ratio15%
Final Blows98
Points378
Other
NPC Losses4
NPC Loss Ratio3%
Avg Kills/Day0.06
ActivityInactive
Nothing in the last 7d
Bio
Anomalies are ranked in difficulty by 10 lvl
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
.
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
.
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal

Stacking Penalties
100%
87%
57%
Dashboard
Stats

No activity in the last 90d

Last seen Mar 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -