Dec 12, 2008(17y)
Dec 12, 2026(184d)
Combat
Kills0
Losses0
Efficiency0%
ISK
Destroyed0
Lost0
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio

Cap skills to train
==========================
- Energy systems operation - Faster Cap recharge
- Energy management - More total Cap
- High speed maneuvering - MWD uses less Cap
- Propulsion jamming - Scram/Web uses less Cap
- Controlled bursts - Turrets use less Cap
- Fuel conservation - Afterburner use less Cap
- Afterburner - Afterburner cycle lasts longer
- Warp Drive Operation - Warping needs less Cap
- Energy Emission Systems - Neut uses less Cap
- Electronic Warfare - ECM uses less Cap
- Target Painting - Target Painter uses less Cap
- Sensor Link - Remote sensor boost/damp uses less Cap
- Weapon Disruption - Weapon Disruptors use less Cap
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Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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0
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0
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0
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -