Prestin
May 19, 2014
Nov 15, 2007(18y)
Nov 15, 2026(94d)
Combat
Kills1,223
Losses61
Efficiency95%
ISK
Destroyed915.08b
Lost17.57b
ISK Eff.98%
Solo
Solo Kills2
Solo Ratio0%
Final Blows39
Points1,223
Other
NPC Losses1
NPC Loss Ratio2%
Avg Kills/Day0.18
ActivityInactive
Prestin
Last Active
May 19, 2014
Birthday
Nov 15, 2007 (18 years old)
Next Birthday
Nov 15, 2026 (94 days)
Combat
Kills1,223
Losses61
Efficiency95%
Danger Ratio98%
ISK
Destroyed915.08b
Lost17.57b
ISK Efficiency98%
Balance+897.50b
Solo
Solo Kills2
Solo Ratio0%
Final Blows39
Points1,223
Other
NPC Losses1
NPC Loss Ratio2%
Avg Kills/Day0.18
ActivityInactive
Nothing in the last 7d
Bio
Father Void > Some people look at the glass half empty. Other people see it as half full. Prestin says "You gonna drink that?"
Rules of EVE:
1. If it moves, and its Red shoot it!
2. If it doesn't move, and its Red, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill is always best.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - always get revenge
98% of us will die within our lifetime
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Rules of EVE:
1. If it moves, and its Red shoot it!
2. If it doesn't move, and its Red, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill is always best.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - always get revenge
98% of us will die within our lifetime
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Dashboard
Stats
No activity in the last 90d
Last seen May 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -