Zela Martek
May 30, 2018
Jan 1, 1970(56y)
Jan 1, 2027(254d)
Combat
Kills1
Losses16
Efficiency6%
ISK
Destroyed81.25m
Lost11.21b
ISK Eff.1%
Solo
Solo Kills1
Solo Ratio100%
Final Blows1
Points1
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Zela Martek
Last Active
May 30, 2018
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (254 days)
Combat
Kills1
Losses16
Efficiency6%
Danger Ratio100%
ISK
Destroyed81.25m
Lost11.21b
ISK Efficiency1%
Balance-11130990513
Solo
Solo Kills1
Solo Ratio100%
Final Blows1
Points1
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Take note, you fucking noobs!
Basic shit for cargo runners:
1. If you go to low/nul sec, for Cargo runs you NEVER do them alone, wing with a covert ops to scout ahead.
3. both of you need WCStab IIs fitted.
4. If you answer: "Well I have a blockade runner cunt so no need for #3"...No, you idiot fuck!, you do, two ship team with one a tackler is enough to fuck you over and root you, so lather up in petroleum jelly dickwad if you plan to do that cause guess what, you'll get ganked.
Plus, Halo plugs will help a lot for the covert ops pilot.
-
*NPCs Damage done*
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
-
*Best Damage to NPCs*
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
PvP - Man, if I have to tell you this, go play Lotro, or Battlefront II.
---
1 au = 149,000,000 km
3 au = 447,000,000 km
7 au = 1,043,000,000 km
48 au = 7,152,000,000 km
Max Scanner Range = 14.413 AU
Basic shit for cargo runners:
1. If you go to low/nul sec, for Cargo runs you NEVER do them alone, wing with a covert ops to scout ahead.
3. both of you need WCStab IIs fitted.
4. If you answer: "Well I have a blockade runner cunt so no need for #3"...No, you idiot fuck!, you do, two ship team with one a tackler is enough to fuck you over and root you, so lather up in petroleum jelly dickwad if you plan to do that cause guess what, you'll get ganked.
Plus, Halo plugs will help a lot for the covert ops pilot.
-
*NPCs Damage done*
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
-
*Best Damage to NPCs*
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
PvP - Man, if I have to tell you this, go play Lotro, or Battlefront II.
---
1 au = 149,000,000 km
3 au = 447,000,000 km
7 au = 1,043,000,000 km
48 au = 7,152,000,000 km
Max Scanner Range = 14.413 AU
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -