20d ago
Jul 29, 2008(18y)
Jul 29, 2027(341d)
Combat
Kills99
Losses7
Efficiency93%
ISK
Destroyed82.26b
Lost7.71b
ISK Eff.91%
Solo
Solo Kills0
Solo Ratio0%
Final Blows9
Points100
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.02
ActivityLow
Nothing in the last 7d
Bio
1 au = 149.000.000 km
4 au = 596.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

-----------------------------------------------------------
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Thukker - Explosive & Thermal


Damage types inflicted by different factions
Guristas - Kinetic / Thermal (weak against kin)
Serpentis - Therm/ Kinetic (weak against kin/therm)
Blood Raider - Thermal / EM(weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kin/

** Main Damage type to shoot at the enemy **
Damage types to use:
Angel - EM(shields) Exp
Dashboard
Stats
Kills1
Losses1
Efficiency50%
ISK Destroyed34.01m
ISK Lost29.80m
ISK Efficiency53%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor10
Active TimezoneEUTZ
Final Blows0
Points1
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
1
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleMid Gang (1 kills)
Mid 100%
Avg Fleet: 10 FC: Medium
Typically Flies
Typically Loses
Targets (Alliances)