Feb 18, 2014
Apr 24, 2010(16y)
Apr 24, 2027(311d)
Combat
Kills260
Losses72
Efficiency78%
ISK
Destroyed64.62b
Lost19.14b
ISK Eff.77%
Solo
Solo Kills23
Solo Ratio9%
Final Blows81
Points260
Other
NPC Losses2
NPC Loss Ratio3%
Avg Kills/Day0.04
ActivityInactive
Last Active
Feb 18, 2014
Birthday
Apr 24, 2010 (16 years old)
Next Birthday
Apr 24, 2027 (311 days)
Combat
Kills260
Losses72
Efficiency78%
Danger Ratio97%
ISK
Destroyed64.62b
Lost19.14b
ISK Efficiency77%
Balance+45.49b
Solo
Solo Kills23
Solo Ratio9%
Final Blows81
Points260
Other
NPC Losses2
NPC Loss Ratio3%
Avg Kills/Day0.04
ActivityInactive
No data available
Bio
Industrial Economics: In order for the economy to perpetuate its self, then there needs to be a loss to supplement the need for new production. The practical form of Industrial Economics is the application of your guns upon the hulls of other pilot’s ships in the effort to stimulate the economy by providing a potential buyer to the local manufactory.
General rule of thumb: Own the Local Manufactory
Me love you long time!
General rule of thumb: Own the Local Manufactory
Me love you long time!
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -