4d ago
Dec 18, 2009(16y)
Dec 18, 2026(71d)
Combat
Kills434
Losses127
Efficiency77%
ISK
Destroyed42.54b
Lost3.34b
ISK Eff.93%
Solo
Solo Kills116
Solo Ratio27%
Final Blows201
Combat Points438
Other
NPC Losses3
NPC Loss Ratio2%
Avg Kills/Day0.07
ActivityLow
Bio
Keep Trying.

Stacking extra mods:
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect

Thermal is almost always second best type to deal.
Faction - Damage Type to Tank For - Damage Type to Deal
Angel Cartel - Kinetic/Explosive/Thermal - Explosive
Blood Raiders - EM/Thermal - EM
Guristas - Kinetic/Thermal - Kinetic
Mordu's - Kinetic/Thermal - Kinetic
Sansha's - EM/Thermal - EM
Serpentis - Thermal/Kinetic - Kinetic
Amarr - EM/Thermal - EM
Caldari - Kinetic/Thermal - Kinetic
Gallente - Kinetic/Thermal - Kinetic
Minmatar - Explosive/Kinetic - Explosive
Khanid - EM/Thermal - EM
Mercenary - Kinetic/Thermal/Explosive/EM - Kinetic
Dashboard
Stats
Kills1
Losses0
Efficiency100%
ISK Destroyed49.66m
ISK Lost0
ISK Efficiency100%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor2
Active TimezoneUSTZ
Final Blows1
Points2
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
1
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Flies With (Corps)
Intel Profile
PlaystyleSmall Gang (1 kills)
Small 100%
Avg Fleet: 2
Typically Flies
Top Fleet Partners
Awake DeathRage Quit Consolation1