LordMandred
Dec 24, 2020
Oct 24, 2007(18y)
Oct 24, 2026(87d)
Combat
Kills180
Losses87
Efficiency67%
ISK
Destroyed82.38b
Lost9.92b
ISK Eff.89%
Solo
Solo Kills6
Solo Ratio3%
Final Blows24
Points180
Other
NPC Losses9
NPC Loss Ratio10%
Avg Kills/Day0.03
ActivityInactive
LordMandred
Last Active
Dec 24, 2020
Birthday
Oct 24, 2007 (18 years old)
Next Birthday
Oct 24, 2026 (87 days)
Combat
Kills180
Losses87
Efficiency67%
Danger Ratio90%
ISK
Destroyed82.38b
Lost9.92b
ISK Efficiency89%
Balance+72.46b
Solo
Solo Kills6
Solo Ratio3%
Final Blows24
Points180
Other
NPC Losses9
NPC Loss Ratio10%
Avg Kills/Day0.03
ActivityInactive
Nothing in the last 7d
Bio
Stark: „Winter is Coming“
Lennister: „Hear me Roar!“
Graufreud: „We Do Not Sow“
Baratheon: „Ours is the Fury“
Wipe Out: „We do NOT read!“
Angel - EXPLOSIVE
Amarr Navy - EM (shield) Explosive(Armor)
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor) Thermal/Kinetic all around
Blood Raiders - Thermal
Sansha - EM
Serpentis - Kineticl
Mercenary - Thermal/Kinetic
Caldari Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive
Anomaly Types:
Class 1 = (Faction) Hideaway/Unterschlupf ====> easiest > hardest (hidden/geheim, forsaken/einsam, forlorn/verlassen)
Class 2 = (Faction) Burrow/Bsu
Class 3 = (Faction) Refuge/Zuflucht
Class 4 = (Faction) Den/Versteck
Class 5 = (Faction) Yard/Hinterhof
Class 6 = (Faction) Rally Point/Versammlungsort
Class 7 = (Faction) Port/Hafen
Class 8 = (Faction) Hub/Knotenpunkt
Class 9 = (Faction) Haven/Zufluchtsst\xe4tte
Class 10 = (Faction) Sanctum/Heiligtum
Zeolites > Bitumens > Sylvite > Coesite
https://imgur.com/a/BO88g9s
Concord response times:
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
NPC Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (hardest)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde
Lennister: „Hear me Roar!“
Graufreud: „We Do Not Sow“
Baratheon: „Ours is the Fury“
Wipe Out: „We do NOT read!“
Angel - EXPLOSIVE
Amarr Navy - EM (shield) Explosive(Armor)
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor) Thermal/Kinetic all around
Blood Raiders - Thermal
Sansha - EM
Serpentis - Kineticl
Mercenary - Thermal/Kinetic
Caldari Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive
Anomaly Types:
Class 1 = (Faction) Hideaway/Unterschlupf ====> easiest > hardest (hidden/geheim, forsaken/einsam, forlorn/verlassen)
Class 2 = (Faction) Burrow/Bsu
Class 3 = (Faction) Refuge/Zuflucht
Class 4 = (Faction) Den/Versteck
Class 5 = (Faction) Yard/Hinterhof
Class 6 = (Faction) Rally Point/Versammlungsort
Class 7 = (Faction) Port/Hafen
Class 8 = (Faction) Hub/Knotenpunkt
Class 9 = (Faction) Haven/Zufluchtsst\xe4tte
Class 10 = (Faction) Sanctum/Heiligtum
Zeolites > Bitumens > Sylvite > Coesite
https://imgur.com/a/BO88g9s
Concord response times:
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
NPC Combat Sites:
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (hardest)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde
Dashboard
Stats
No activity in the last 90d
Last seen Dec 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -