Mar 25, 2019
Jun 8, 2008(18y)
Jun 8, 2027(363d)
Combat
Kills53
Losses46
Efficiency54%
ISK
Destroyed6.00b
Lost2.00b
ISK Eff.75%
Solo
Solo Kills3
Solo Ratio6%
Final Blows9
Points53
Other
NPC Losses3
NPC Loss Ratio7%
Avg Kills/Day0.01
ActivityInactive
Last Active
Mar 25, 2019
Birthday
Jun 8, 2008 (18 years old)
Next Birthday
Jun 8, 2027 (363 days)
Combat
Kills53
Losses46
Efficiency54%
Danger Ratio93%
ISK
Destroyed6.00b
Lost2.00b
ISK Efficiency75%
Balance+4.00b
Solo
Solo Kills3
Solo Ratio6%
Final Blows9
Points53
Other
NPC Losses3
NPC Loss Ratio7%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
resistance + hp = EHP (best for buffer tanking)
resistance + Active reps = unkillable as long as your cap lasts and reps are greater then incomming damage (active tanking)
Speed + minimal sig = not taking damage by moving too fast (sig tanking)
A wise man once said that 'flying Minmatar is like riding an armchair down a flight of stairs firing an uzi.'
He's quite correct. Except that he forgot to entail that said armchair must be covered in rust, preferably have a sail or two, and most importantly; one uzi is nowhere near sufficient. Gonna need 5 or 6. Just strap 'em on with belts of ammunition, if they fall off, fuck it.
Minmatar noob rifter fleets: More persistant then cockroaches
Today a noob
Tomorrow your worst nightmare
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -