Mar 15, 2014
Jan 1, 1970(56y)
Jan 1, 2027(113d)
Combat
Kills22
Losses9
Efficiency71%
ISK
Destroyed104.13m
Lost456.07m
ISK Eff.19%
Solo
Solo Kills1
Solo Ratio5%
Final Blows2
Combat Points22
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Ransoms are wonderful things, ask for one before you blow up my shit.



Here is some useful info...copy and paste and pass along-

*** Scanning info ***
1 au ~ 149,000,000 km
3 au ~ 447,000,000 km
7 au ~ 1,043,000,000 km
14 au ~ 2,086,000,000 km

Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

** Jammers **
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field

Hardeners to use:
Angel: Kinetic / Explosive
Gurista, Mordus, Gallente: Kinetic / Thermal
Amarr,
Blood, Khanid, Sansha : EM / Thermal
Serpentis, Caldari navy: Kinetic / Thermal
Mercenary: EM / Thermal / (Kinetic missiles)

Best Damage to NPCs:
Guristas - Kinetic
Serpentis, Mercenary - Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha - Thermal
Angel - Explosive
Arch Angels - Kinetic / Therma


Parts > Materials > Data > Scrap = Equipment
Unless you want blueprints/Skillbooks, then get data.
Dashboard
Stats

No activity in the last 90d

Last seen Mar 2014

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -