7d ago
Apr 26, 2007(19y)
Apr 26, 2027(316d)
Combat
Kills101
Losses74
Efficiency58%
ISK
Destroyed35.02b
Lost8.07b
ISK Eff.81%
Solo
Solo Kills3
Solo Ratio3%
Final Blows8
Points101
Other
NPC Losses7
NPC Loss Ratio9%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Burrow->Hideaway->Refuge->Den->Yard->Rally Point*->Port*->Hub*->Haven-.>Sanctum
Meta item Keywords
Compact - Takes less CPU/PowerGrid to fit. Does not always reduce both.
Enduring - If it takes capacitor to use, it costs less cap to activate.
Scoped - More range than other T1/Meta variants, but usually less than T2.
Restrained - If it has a drawback, the drawback is reduced. For example, on Shield Extenders/Armor Plates this means less sig radius/mass addition, and on MWDs it means reduced sig bloom but also less cap penalty - so by extension it's more cap stable than a T1/Compact.
Precise - Better base tracking stats. Currently only available on capital-sized guns (as they're the only guns thus far to have received tiericide).
Ample - Holds more ammo per clip. Available on some subcap-sized missile launchers but not all of them. Available on all capital-sized missile launchers.

Damage Types Damage to deal Damage to resist
Blood Raiders EM/Thermal EM/Thermal
Angel Cartel Explosive/Kinetic EM/Thermal
Guristas Pirates Kinetic/Thermal Kinetic/Thermal
Mordus Legion Kinetic/EM Kinetic/EM
Rogue Drones EM/Thermal Varies
Sanshas nation Em/Thermal EM/Thermal
Serpentis Kinetic/Thermal Thermal/Kinetic
Triglavians Explosive/Thermal Thermal/Explosive
Concord Kinetic/Thermal Omni
Khanid Kingdom EM/Thermal Thermal/EM
Equilibrium Kinetic Kinetic/Thermal
Sleepers Omni Omni
Ammar EM/Thermal EM/Thermal
Caldari Kinetic/Thermal Kinetic/Thermal
Gallente Kinetic/Thermal Kientic/Thermal
Minmatar Explosive/Kinetic Explosive/Kinetic
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost408.05m
ISK Efficiency0%
Solo Kills0
Solo Losses2
NPC Losses2
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses