Jun 6, 2020
Jan 1, 1970(56y)
Jan 1, 2027(140d)
Combat
Kills384
Losses387
Efficiency50%
ISK
Destroyed74.43b
Lost39.90b
ISK Eff.65%
Solo
Solo Kills28
Solo Ratio7%
Final Blows92
Points384
Other
NPC Losses55
NPC Loss Ratio14%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
EVE PRAYER
Our missiles, who art in launchers
Hallowed be thy payload
Thy warhead come
Our enemies be done
In low sec
As it is in Empire
Give us this gank
Our daily gank
And forgive us our WCS's
As we won't forgive them that use them against us
And lead us not into bubbles,
But deliver us from scramblers
For thine is the thermal,

Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge


Magnetometric Jammer (Aqua icon) - effective against Gallente
Ladar Jammer (Red Icon) - effective against Minmatar
Radar Jammer (Gold Icon) - effective against Amarr
Gravimetric Jammer (Blue Icon) - effective against Caldari
Multispectral Jammer - effective against any race but weaker than the race specific versions
ECM Burst - effective against any race, but high demand of capacitor
Signal Distortion Amplifier - Increases strength of all ECM modules, except ECM Bursts.



Amarr: Radar jammer

Caldari: Gravimetric jammer

Gallente: Magnetometric jammer
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -