Nahkik
Jan 20, 2013
Jan 1, 1970(56y)
Jan 1, 2027(158d)
Combat
Kills575
Losses68
Efficiency89%
ISK
Destroyed96.94b
Lost6.23b
ISK Eff.94%
Solo
Solo Kills24
Solo Ratio4%
Final Blows113
Points575
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.03
ActivityInactive
Nahkik
Last Active
Jan 20, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (158 days)
Combat
Kills575
Losses68
Efficiency89%
Danger Ratio100%
ISK
Destroyed96.94b
Lost6.23b
ISK Efficiency94%
Balance+90.71b
Solo
Solo Kills24
Solo Ratio4%
Final Blows113
Points575
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.03
ActivityInactive
Nothing in the last 7d
Bio
Shields are like pants, they're supposed to come off. Armors are like the condom, once they're gone ur fucked.
A Bullet Sounds the Same in any Language!
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret, then shoot it.
3. When in doubt -- Shoot it.!!
4. Overkill works.
5. Just because it breathes, doesn't mean it should.
6. If all is going well, its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
A Bullet Sounds the Same in any Language!
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret, then shoot it.
3. When in doubt -- Shoot it.!!
4. Overkill works.
5. Just because it breathes, doesn't mean it should.
6. If all is going well, its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
Dashboard
Stats
No activity in the last 90d
Last seen Jan 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -