systemm
Mar 4, 2014
Jan 1, 1970(56y)
Jan 1, 2027(131d)
Combat
Kills7
Losses9
Efficiency44%
ISK
Destroyed373.70m
Lost1.89b
ISK Eff.16%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
systemm
Last Active
Mar 4, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (131 days)
Combat
Kills7
Losses9
Efficiency44%
Danger Ratio100%
ISK
Destroyed373.70m
Lost1.89b
ISK Efficiency16%
Balance-1517538669
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
POLISH
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ʞsı uoıןןıɯ 01 ǝɯ ǝʍo ʍou noʎ 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı
SHIELDS ARE LIKE CLOTHES, THEY COME OFF FIRST...
ARMOR IS LIKE A PENIS, IT WORKS BETTER WHEN HARDENED...
STRUCTURE IS LIKE PUSSY, ONCE YOU'RE IN IT, YOU'RE FUCKED!!!
[21:07:49] systemm > You tried your best and you failed miserably. The lesson is 'never try'
[21:08:38] JakeMiester > Nullbears can read, my god. They're evolving
[21:09:01] systemm > ^^
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
██████████
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ʞsı uoıןןıɯ 01 ǝɯ ǝʍo ʍou noʎ 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı
SHIELDS ARE LIKE CLOTHES, THEY COME OFF FIRST...
ARMOR IS LIKE A PENIS, IT WORKS BETTER WHEN HARDENED...
STRUCTURE IS LIKE PUSSY, ONCE YOU'RE IN IT, YOU'RE FUCKED!!!
[21:07:49] systemm > You tried your best and you failed miserably. The lesson is 'never try'
[21:08:38] JakeMiester > Nullbears can read, my god. They're evolving
[21:09:01] systemm > ^^
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -