streepler
Sep 28, 2018
Sep 19, 2006(19y)
Sep 19, 2026(102d)
Combat
Kills18
Losses12
Efficiency60%
ISK
Destroyed94.14b
Lost15.66b
ISK Eff.86%
Solo
Solo Kills0
Solo Ratio0%
Final Blows3
Points18
Other
NPC Losses3
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
streepler
Last Active
Sep 28, 2018
Birthday
Sep 19, 2006 (19 years old)
Next Birthday
Sep 19, 2026 (102 days)
Combat
Kills18
Losses12
Efficiency60%
Danger Ratio75%
ISK
Destroyed94.14b
Lost15.66b
ISK Efficiency86%
Balance+78.47b
Solo
Solo Kills0
Solo Ratio0%
Final Blows3
Points18
Other
NPC Losses3
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
----------------------------------
Hardeners to use
Angel: All
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Mercenary: EM/Thermal/Kinetic
Caldari navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz : All
Mordus: Kinetic/thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/therm
------------------------------------
Damage types to use
Angel: EM(shields) Explosive(Armor), or thermal all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor), Thermal/Kinetic all
round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal/Kinetic
Mercenary: Explosives
Caldari Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield)/Explosive(Armor)
Rogue Pirate: EM(shield)/Explosive(Armor)
Odamian: EM(shield)/Explosive(Armor)
-------------------------------------
Mission Types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
--------------------------------------
Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
--------------------------------------
Security Status loss for attacking players and such.
--------------------------------
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
----------------------------------
Hardeners to use
Angel: All
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Mercenary: EM/Thermal/Kinetic
Caldari navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz : All
Mordus: Kinetic/thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/therm
------------------------------------
Damage types to use
Angel: EM(shields) Explosive(Armor), or thermal all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor), Thermal/Kinetic all
round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal/Kinetic
Mercenary: Explosives
Caldari Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield)/Explosive(Armor)
Rogue Pirate: EM(shield)/Explosive(Armor)
Odamian: EM(shield)/Explosive(Armor)
-------------------------------------
Mission Types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
--------------------------------------
Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
--------------------------------------
Security Status loss for attacking players and such.
--------------------------------
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -