Peter Halpak
Mar 16, 2013
Mar 17, 1969(57y)
Mar 17, 2027(209d)
Combat
Kills0
Losses10
Efficiency0%
ISK
Destroyed0
Lost283.44m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Peter Halpak
Last Active
Mar 16, 2013
Birthday
Mar 17, 1969 (57 years old)
Next Birthday
Mar 17, 2027 (209 days)
Combat
Kills0
Losses10
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost283.44m
ISK Efficiency0%
Balance-283443535
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
-Robert A. Heinlein
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around yo
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -