Dizzy Hudson
Sep 6, 2020
Apr 7, 2008(18y)
Apr 7, 2027(244d)
Combat
Kills3,650
Losses393
Efficiency90%
ISK
Destroyed3.65t
Lost48.81b
ISK Eff.99%
Solo
Solo Kills451
Solo Ratio12%
Final Blows1,026
Points3,650
Other
NPC Losses24
NPC Loss Ratio6%
Avg Kills/Day0.55
ActivityInactive
Dizzy Hudson
Last Active
Sep 6, 2020
Birthday
Apr 7, 2008 (18 years old)
Next Birthday
Apr 7, 2027 (244 days)
Combat
Kills3,650
Losses393
Efficiency90%
Danger Ratio94%
ISK
Destroyed3.65t
Lost48.81b
ISK Efficiency99%
Balance+3.60t
Solo
Solo Kills451
Solo Ratio12%
Final Blows1,026
Points3,650
Other
NPC Losses24
NPC Loss Ratio6%
Avg Kills/Day0.55
ActivityInactive
Nothing in the last 7d
Bio
Bladeshadow
RIP my old friend, fly safe and I'll see you in space on the otherside.
1. Is the hole shrink?
Yes----> Use Regular Rolling battleships (Non Higgs rigged battleships)
No ----> Jump 300m kg battleship through, prop mod on until First Shrink
2. Is the hole First shrink? Yes. Which way did it shrink?
Way back--->Jump 300m kg battleship through prop mod OFF
--->Jump back with prop mod OFF
--->Jump 300m kg battleship through prop mod OFF
--->Jump back with Prop Mod ON
--->Hole is almost dead. Crit? Use a Rolling HIC until hole dies.(May require up to 3 passes depending on remaining mass left on the hole)
Shrink? Use Regular Rolling Battleships prop mod on
OR
Way out--->Jump back with prop mod ON
--->Jump 300m kg battleship through with prop mod ON
--->Jump back with prop mod ON
--->Hole is almost dead. Hole status? Crit? Use a Rolling HIC until hole dies.
Shrink? Use Regular Rolling Battleships prop mod on
RIP my old friend, fly safe and I'll see you in space on the otherside.
1. Is the hole shrink?
Yes----> Use Regular Rolling battleships (Non Higgs rigged battleships)
No ----> Jump 300m kg battleship through, prop mod on until First Shrink
2. Is the hole First shrink? Yes. Which way did it shrink?
Way back--->Jump 300m kg battleship through prop mod OFF
--->Jump back with prop mod OFF
--->Jump 300m kg battleship through prop mod OFF
--->Jump back with Prop Mod ON
--->Hole is almost dead. Crit? Use a Rolling HIC until hole dies.(May require up to 3 passes depending on remaining mass left on the hole)
Shrink? Use Regular Rolling Battleships prop mod on
OR
Way out--->Jump back with prop mod ON
--->Jump 300m kg battleship through with prop mod ON
--->Jump back with prop mod ON
--->Hole is almost dead. Hole status? Crit? Use a Rolling HIC until hole dies.
Shrink? Use Regular Rolling Battleships prop mod on
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -