Jun 18, 2020
Mar 23, 2009(17y)
Mar 23, 2027(204d)
Combat
Kills2,412
Losses133
Efficiency95%
ISK
Destroyed611.78b
Lost17.28b
ISK Eff.97%
Solo
Solo Kills305
Solo Ratio13%
Final Blows812
Points2,412
Other
NPC Losses14
NPC Loss Ratio11%
Avg Kills/Day0.38
ActivityInactive
Nothing in the last 7d
Bio
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1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F-1
10. If all else fails - get revenge!




Kill: Paulina Carnae (Occator) --This is why i hate the loot Fairy
Kill: Dragon Ellecon (Kronos) --This is why I love the loot Fairy
Kill: baltazer (Tengu)
Kill: Alis'c Zal (Capsule)
Kill: Hei'di (Tristan)

NPC Name Damage type to deal
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -