innersanctity
Mar 17, 2014
Dec 14, 2006(19y)
Dec 14, 2026(195d)
Combat
Kills41
Losses97
Efficiency30%
ISK
Destroyed2.42b
Lost6.82b
ISK Eff.26%
Solo
Solo Kills13
Solo Ratio32%
Final Blows17
Points41
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
innersanctity
Last Active
Mar 17, 2014
Birthday
Dec 14, 2006 (19 years old)
Next Birthday
Dec 14, 2026 (195 days)
Combat
Kills41
Losses97
Efficiency30%
Danger Ratio100%
ISK
Destroyed2.42b
Lost6.82b
ISK Efficiency26%
Balance-4402536530
Solo
Solo Kills13
Solo Ratio32%
Final Blows17
Points41
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
DARK HALOS nui\xb7sance (nsns, ny-)
n.
1. One that is inconvenient, annoying, or vexatious:
"Stay relaxed, I'm only here for your ship, pod (which includes any bounties), kill mail, corpse and lastly the loot."
◦-2 and lower: police attacks the player in 1.0 systems.
◦-2.5 and lower: police attacks the player in 0.9 systems.
◦-3 and lower: police attacks the player in 0.8 systems.
◦-3.5 and lower: police attacks the player in 0.7 systems.
◦-4 and lower: police attacks the player in 0.6 systems.
◦-4.5 and lower: police attacks the player everywhere in high-security space
n.
1. One that is inconvenient, annoying, or vexatious:
"Stay relaxed, I'm only here for your ship, pod (which includes any bounties), kill mail, corpse and lastly the loot."
◦-2 and lower: police attacks the player in 1.0 systems.
◦-2.5 and lower: police attacks the player in 0.9 systems.
◦-3 and lower: police attacks the player in 0.8 systems.
◦-3.5 and lower: police attacks the player in 0.7 systems.
◦-4 and lower: police attacks the player in 0.6 systems.
◦-4.5 and lower: police attacks the player everywhere in high-security space
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -