Sep 20, 2011
Jan 1, 1970(56y)
Jan 1, 2027(205d)
Combat
Kills298
Losses52
Efficiency85%
ISK
Destroyed66.05b
Lost6.35b
ISK Eff.91%
Solo
Solo Kills6
Solo Ratio2%
Final Blows35
Points298
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
* Angel Kinetic/Explosive (Explosive)
* Amarr Navy EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Mercenary M/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Kinetic)

Empire travel restrictions

You are subject to attack by faction navy police (not CONCORD, except in systems where CONCORD holds sovereignty) if your security status is:

<= -2.0 in 1.0 systems
<= -2.5 in 0.9 ''
<= -3.0 in 0.8 ''
<= -3.5 in 0.7 ''
<= -4.0 in 0.6 ''
<= -4.5 in 0.5 ''

If your sec. status is <= -5.0, you are a kill-on-sight target to other players as well (including podding), in all levels of space.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -