Postmortym
Mar 28, 2026
Jun 3, 2008(18y)
Jun 3, 2027(363d)
Combat
Kills4
Losses30
Efficiency12%
ISK
Destroyed1.09b
Lost4.15b
ISK Eff.21%
Solo
Solo Kills1
Solo Ratio25%
Final Blows1
Points4
Other
NPC Losses4
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Postmortym
Last Active
Mar 28, 2026
Birthday
Jun 3, 2008 (18 years old)
Next Birthday
Jun 3, 2027 (363 days)
Combat
Kills4
Losses30
Efficiency12%
Danger Ratio87%
ISK
Destroyed1.09b
Lost4.15b
ISK Efficiency21%
Balance-3061910798
Solo
Solo Kills1
Solo Ratio25%
Final Blows1
Points4
Other
NPC Losses4
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Some of this old af but leaving it in for history sake.
>>>>Damage Types
Ammatar = EM/Thermal
Ammar navy = EM
Angel's = Explosive/Kinetic
Blood Raider = Thermal/EM
Caldari - Kinetic/Thermal
Corelli - Kinetic/Thermal
Drone - All
Guristas = Kinetic/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = All
Mercenary Commander = EM/Thermal
Minmatar = Explosive/Kinetic
Mordu's legion = EM/Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM
Sansha's = EM/Thermal
Serpentis = Thermal/Kinetic
Thukker Tribe = Explosive/Kinetic
>>>>Main Damage type to shoot at the enemy:
Angel - Explosive
Blood - Thermal & EM
Drone - EM?Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - Thermal & EM
Serpentis - Thermal
Concord reaction time ~
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds
.
'Perimiter' sites are "easy"
'Frontier' sites are "medium"
'Core' are sites are "hard"
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
>>>>Anomaly Types
radar = hacking / codebreaker
ladar = gas belt
magnetometric = salvager/ analyzer
gravimetric = asteroid belt
>>>>Damage Types
Ammatar = EM/Thermal
Ammar navy = EM
Angel's = Explosive/Kinetic
Blood Raider = Thermal/EM
Caldari - Kinetic/Thermal
Corelli - Kinetic/Thermal
Drone - All
Guristas = Kinetic/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = All
Mercenary Commander = EM/Thermal
Minmatar = Explosive/Kinetic
Mordu's legion = EM/Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM
Sansha's = EM/Thermal
Serpentis = Thermal/Kinetic
Thukker Tribe = Explosive/Kinetic
>>>>Main Damage type to shoot at the enemy:
Angel - Explosive
Blood - Thermal & EM
Drone - EM?Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - Thermal & EM
Serpentis - Thermal
Concord reaction time ~
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds
.
'Perimiter' sites are "easy"
'Frontier' sites are "medium"
'Core' are sites are "hard"
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
>>>>Anomaly Types
radar = hacking / codebreaker
ladar = gas belt
magnetometric = salvager/ analyzer
gravimetric = asteroid belt
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost1.15b
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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