Nov 2, 2020
Jul 11, 2010(16y)
Jul 11, 2027(331d)
Combat
Kills616
Losses46
Efficiency93%
ISK
Destroyed338.48b
Lost6.11b
ISK Eff.98%
Solo
Solo Kills11
Solo Ratio2%
Final Blows90
Points616
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.10
ActivityInactive
Last Active
Nov 2, 2020
Birthday
Jul 11, 2010 (16 years old)
Next Birthday
Jul 11, 2027 (331 days)
Combat
Kills616
Losses46
Efficiency93%
Danger Ratio100%
ISK
Destroyed338.48b
Lost6.11b
ISK Efficiency98%
Balance+332.38b
Solo
Solo Kills11
Solo Ratio2%
Final Blows90
Points616
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.10
ActivityInactive
Nothing in the last 7d
Bio
SS
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Standings
However, if it gets too low (-5.00 or below), you run the risk of being attacked by that faction's Navy, much like low security status can get you in trouble.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Standings
However, if it gets too low (-5.00 or below), you run the risk of being attacked by that faction's Navy, much like low security status can get you in trouble.
Dashboard
Stats
No activity in the last 90d
Last seen Nov 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -