Chromwell — legacy portraitChromwell
5.01
Aug 21, 2010
Aug 8, 2006(19y)
Aug 8, 2026(59d)
Combat
Kills3
Losses4
Efficiency43%
ISK
Destroyed4.60b
Lost866.37m
ISK Eff.84%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
4WARD -
Forces Organized, Ready for War, and Able to Rapidly Deploy ּ
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Defining Good And Evil
Defining Good and Evil is not a simple task, and getting it wrong means either punishing the good or rewarding the evil, both furthering evil. As humanity is only effective as a group, the judgement of good or evil must be the recognition of what is good and what is bad for the group. Hence:
• Good is that which improves the community.
• Evil is that which weakens the community.
But knowing which is which is a difficult task and can only be resolved by wisdom.

The Decline Of A Community Is Its Descent Into Evil


"It was fun!"
(See you again in 2013)
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -