May 12, 2026
Apr 24, 2008(18y)
Apr 24, 2027(254d)
Combat
Kills676
Losses114
Efficiency86%
ISK
Destroyed1.18t
Lost10.20b
ISK Eff.99%
Solo
Solo Kills4
Solo Ratio1%
Final Blows22
Points681
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.10
ActivityInactive
Last Active
May 12, 2026
Birthday
Apr 24, 2008 (18 years old)
Next Birthday
Apr 24, 2027 (254 days)
Combat
Kills676
Losses114
Efficiency86%
Danger Ratio97%
ISK
Destroyed1.18t
Lost10.20b
ISK Efficiency99%
Balance+1.17t
Solo
Solo Kills4
Solo Ratio1%
Final Blows22
Points681
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.10
ActivityInactive
Nothing in the last 7d
Bio
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Main Damage type to shoot at the enemy: ***
Guristas (Pithi) - EM(shields) Explosive(Arfmor) Thermal/Kinetic all around
Serpentis (Corelli) - Thermal, Kinetic
Mordus - EM (shield) Explosive(Armor)
Blood / Sansha - EM- Thermal
Mercenary - Thermal- Explosives
Rogue Drones - EM(shield)/Explosive(Armor)
Angel - EM(shields) Explosive(Armor), or thermal for all rounds
Amarr Navy - EM (shield) Explosive(Armor)
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM
*Hideaway
Burron
Refuge
*Den
Yard
*Rally Point
Port
*Hub
Haven
Sanctum
*These anomalies can be modified with
Hidden: higher amount of triggered spawns
Forsaken: more difficult + elites
Forlorn: even tougher enemies + elites
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Main Damage type to shoot at the enemy: ***
Guristas (Pithi) - EM(shields) Explosive(Arfmor) Thermal/Kinetic all around
Serpentis (Corelli) - Thermal, Kinetic
Mordus - EM (shield) Explosive(Armor)
Blood / Sansha - EM- Thermal
Mercenary - Thermal- Explosives
Rogue Drones - EM(shield)/Explosive(Armor)
Angel - EM(shields) Explosive(Armor), or thermal for all rounds
Amarr Navy - EM (shield) Explosive(Armor)
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM
*Hideaway
Burron
Refuge
*Den
Yard
*Rally Point
Port
*Hub
Haven
Sanctum
*These anomalies can be modified with
Hidden: higher amount of triggered spawns
Forsaken: more difficult + elites
Forlorn: even tougher enemies + elites
Dashboard
Stats
No activity in the last 90d
Last seen May 2026
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners