May 14, 2019
Nov 20, 2006(19y)
Nov 20, 2026(115d)
Combat
Kills97
Losses21
Efficiency82%
ISK
Destroyed139.83b
Lost1.44b
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows3
Points97
Other
NPC Losses2
NPC Loss Ratio10%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Anomalies are ranked in difficulty (easiest to hardest)
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
.
*** Damage types to protect against ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - Explosive / Kinetic
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Mordus - Kinetic / EM
Sansha - EM/ Thermal
Serpentis - Thermal / Kinetic
.
*** Damage types to Use against the enemy ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - EM / Thermal
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Dashboard
Stats

No activity in the last 90d

Last seen May 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -