londo milarie
Aug 15, 2013
Jan 1, 1970(56y)
Jan 1, 2027(208d)
Combat
Kills91
Losses18
Efficiency83%
ISK
Destroyed12.52b
Lost1.73b
ISK Eff.88%
Solo
Solo Kills18
Solo Ratio20%
Final Blows38
Points91
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
londo milarie
Last Active
Aug 15, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (208 days)
Combat
Kills91
Losses18
Efficiency83%
Danger Ratio100%
ISK
Destroyed12.52b
Lost1.73b
ISK Efficiency88%
Balance+10.79b
Solo
Solo Kills18
Solo Ratio20%
Final Blows38
Points91
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
"Only two things are infinite, the universe and human stupidity - and I'm not sure about the former" Albert Einstein
Murphy's laws on combat:
1-Friendly fire - isn't.
2. If it's stupid but it works, it isn't stupid.
3. Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
4. Never forget, your weapon was made by the lowest bidder
5. If your attack is going really well, it's an ambush.
6. The enemy diversion you're ignoring is their main attack.
7. The enemy invariably attacks on two occasions:
a. When they're ready.
b. When you're not.
8. No plan EVER survives initial contact.
9. There is no such thing as a perfect plan.
10. A retreating enemy is probably just falling back and regrouping.
11. If the enemy is in range, so are you.
12. The only thing more accurate than incoming enemy fire, is incoming friendly fire.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -