NightF0x
May 21, 2018
Jul 20, 2006(19y)
Jul 20, 2026(51d)
Combat
Kills1,153
Losses190
Efficiency86%
ISK
Destroyed380.26b
Lost32.11b
ISK Eff.92%
Solo
Solo Kills212
Solo Ratio18%
Final Blows404
Points1,153
Other
NPC Losses16
NPC Loss Ratio8%
Avg Kills/Day0.16
ActivityInactive
NightF0x
Last Active
May 21, 2018
Birthday
Jul 20, 2006 (19 years old)
Next Birthday
Jul 20, 2026 (51 days)
Combat
Kills1,153
Losses190
Efficiency86%
Danger Ratio92%
ISK
Destroyed380.26b
Lost32.11b
ISK Efficiency92%
Balance+348.15b
Solo
Solo Kills212
Solo Ratio18%
Final Blows404
Points1,153
Other
NPC Losses16
NPC Loss Ratio8%
Avg Kills/Day0.16
ActivityInactive
No data available
Bio
What you’re seeing now is the…laser used to aim my battleship’s six 425mm railgun turrets. At this altitude, the gravity of your planet will augment the standard launch velocity of each solid projectile to speeds well beyond operational specifications, enough to obliterate anything within half of a kilometer of the impact site.
Anything between that location and two kilometers…will suffer a worse fate, as the antimatter suspended in each shell escapes its containment field and expands in a random dispersion pattern, colliding with the ambient normal matter on the ground – buildings, trees...children...everything.
Whatever these particles touch will experience matter disassociation on an atomic level as, piece by piece, they are reduced to unidentifiable residual particles.
With a single thought, I can reduce your entire city to a smoldering crater; the boiling wind rushing in to replace the void left behind will be laced with dust particles that were once the bodies of everyone you know and love.
Anything between that location and two kilometers…will suffer a worse fate, as the antimatter suspended in each shell escapes its containment field and expands in a random dispersion pattern, colliding with the ambient normal matter on the ground – buildings, trees...children...everything.
Whatever these particles touch will experience matter disassociation on an atomic level as, piece by piece, they are reduced to unidentifiable residual particles.
With a single thought, I can reduce your entire city to a smoldering crater; the boiling wind rushing in to replace the void left behind will be laced with dust particles that were once the bodies of everyone you know and love.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -