Sep 11, 2016
Jan 30, 2010(16y)
Jan 30, 2027(288d)
Combat
Kills153
Losses49
Efficiency76%
ISK
Destroyed38.40b
Lost7.33b
ISK Eff.84%
Solo
Solo Kills13
Solo Ratio8%
Final Blows28
Points153
Other
NPC Losses9
NPC Loss Ratio18%
Avg Kills/Day0.03
ActivityInactive
No data available
Bio
Murphy's Laws of Combat
1. Anything that can go wrong, will go wrong.
2. You are not a superman.
3. Don't look conspicuous - it draws fire.
4. When in doubt, empty your magazine.
5. If it sounds stupid but works, it is not stupid.
6. Never share a foxhole with anyone braver than you are.
7. Never forget that your weapon was built by the lowest bidder.
8. If your attack is going really well, it's an ambush.
9. No plan survives the first contact intact.
10. All five second grenade fuses will burn down in three seconds.
11. Try to look unimportant, because the bad guys may be low on ammo.
12. If you are forward of your position, the artillery will fall short.
13. The enemy diversion you are ignoring is the main attack.
14. The important things are always simple.
15. The Simple things are always important.

Ability is nothing without opportunity
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -