Sep 12, 2020
Jan 1, 1970(56y)
Jan 1, 2027(258d)
Combat
Kills366
Losses66
Efficiency85%
ISK
Destroyed78.57b
Lost12.14b
ISK Eff.87%
Solo
Solo Kills9
Solo Ratio2%
Final Blows38
Points366
Other
NPC Losses9
NPC Loss Ratio14%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio

Ver
Overview




W-space
C1 H121 P060 Q317 V301 Y790 Z647 Z971
C2 C125 D364 D382 G024 I182 N766 R943
C3 C247 L477 M267 N968 O477 O883 X702
C4 E175 M609 O128 T405 X877 Y683 Z457
C5 H296 H900 L614 M555 N062 N432 N770 V911
C6 A982 B041 R474 S804 U319 U574 V753 W237
K-space
C7 (High) A641 B274 B449 B520 D792 D845 N110 S047
C8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
C9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142

Smallest to Largest Site
• Burrow
• Hideaway
• Refuge
• Rally Point
• Den
• Yard
• Port
• Hub
• Haven
• Sanctum


Easiest to Hardest Site
• Anomaly
• Hidden + Anomaly
• Forsaken + Anomaly
• Forlorn + Anomaly


Easiest to Hardest Anomaly
• Hideaway or Cluster
• Burrow or Collection
• Refuge or Assembly
• Den or Gathering
• Yard or Surveillance
• Rally Point or Menagerie
• Port or Herd
• Hub or Squad
• Haven or Patrol
• Sanctum or Horde


Best Damage to NPCs
• Guristas: Kinetic
• Serpentis: Thermal
• Mordus: Thermal & Kinetic
• Blood: EM & Thermal
• Sansha: Thermal


Damage types caused
• Guristas: Kin/Therm
• Serpentis: Therm/Kin
• Blood Raider: Therm/EM
• Sansha's Nation: EM/Therm
• Angel Cartel: Kin/Exp/Therm
• Minmatar Fleet: Therm/Exp
• Mak Kurosaki - Amarr Navy: EM/Therm
• Caldari Navy: Kin/Therm
• Gallente: Kin/Therm
• Mercenary: EM/Therm/Kin
• Mordu's Legion: Kin/Therm
• Drones: EM/Therm
• Khanid: EM/Therm
• Thukker: Exp
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -